Iconic Voice Actor Stephen Russell Calls Out Destiny 2 Fans Over Bungie’s New Marathon!
Alright gamers, grab your chai because we’ve got some spicy news from the world of gaming voice acting! If you’ve ever played the original Deus Ex and loved the smooth, iconic voice of Garrett, or if you’re looking forward to Bungie’s upcoming Marathon reboot, then you know the legend Stephen Russell.
Turns out, even legends get fed up, especially with the internet’s unique brand of negativity. Russell, known for his incredible vocal work in countless games, recently took to social media to vent his frustration, and his target? A segment of the Destiny 2 fanbase.
The gist of it is this: Bungie, the studio behind the incredibly popular Destiny 2, is also working on bringing back their classic FPS, Marathon. Now, you’d think gamers would be hyped for a new title from a big studio, right? Well, apparently, a faction of Destiny 2 players are less than thrilled, and they’re making their displeasure very, very vocal online, particularly on platforms like X (formerly Twitter).
Russell pointed out that these “diehard” Destiny fans seem to be actively rooting for Marathon to fail. Imagine that – hoping a game from the same developers you love bombs! He genuinely questioned this mindset, asking, “How do you hope something fails?” It’s a fair point. We all have games we don’t like, but actively wishing for a game’s downfall, especially one still in development, feels a bit extreme.
His advice to these overly critical players was straightforward and to the point: “Cool, don’t play Marathon. That’s fine, speak with your wallet.” Basically, if it’s not for you, just don’t buy it. Simple economics, really. Your purchase (or lack thereof) is the clearest message you can send to a developer.
This whole situation sparks a bigger conversation about fan communities and the line between passionate feedback and outright negativity. We’ve all seen it – the intense loyalty to one game or franchise often leads to unnecessary hostility towards others, sometimes even from the same developers. While constructive criticism is vital for game development, wishing for failure doesn’t help anyone.
Ultimately, whether Marathon succeeds or not will depend on the game itself, not just the early online chatter. So, what do you guys think? Is Stephen Russell right to call out this behavior? Are some fans taking their loyalty a bit too far? Let us know your thoughts in the comments below!