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Persona 4 Revival: Dungeons or Endless Hallways?
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So, Atlus is bringing back Persona 4 with some shiny new combat but the same old dungeon crawling that seems to be more "Chase the carrot" than "Epic adventure!" I mean, who doesn’t love running through 10 floors of repetitive corridors wondering if lunch is coming up before the game's actual climax? On the bright side, they’ve added some rad mechanics like turning shadows into weapons of mass disease—finally, a chance to put my science degree to use! I’m just slightly worried that with all these new toys, the shadows might still go down quicker than my last trip to the local biryani spot. Let's just hope they don’t pull a “Nintendo” and accidentally buff enemies with water balloons or something. Stay tuned folks, dungeon fatigue might be the new grind!