Clair Obscur: Expedition 33’s Monoco Pays Tribute to the Studio’s Office Dog

Clair Obscur: Expedition 33’s Monoco Pays

Clair Obscur: Expedition 33 has captured the hearts of players with its memorable characters and intriguing world. Among the standout figures in the game is Monoco, a beloved party member who, unbeknownst to many players, shares a name with a very special member of the development team at Sandfall Interactive. Monoco is named after the studio's office dog and “Happiness Manager,” a furry friend who plays a key role in boosting team morale.

The Story Behind Monoco’s Name

Monoco is one of the fan-favorite characters in Clair Obscur: Expedition 33, drawing attention for both its unique design and role in the game’s narrative. However, the real surprise comes from learning that Monoco’s name is a direct tribute to the beloved office dog at Sandfall Interactive.

A quick look at Sandfall Interactive’s staff page reveals a unique entry: Monoco, who is officially listed as the studio's “Happiness Manager.” While the dog's precise duties are playful in nature, the role seems to involve spreading joy and positivity among the team. It’s clear that the developers have a special affection for their furry colleague, and naming a key character after the dog is a sweet nod to their everyday office companion.

Monoco’s Role in the Game

In Clair Obscur: Expedition 33, Monoco stands alongside the game’s human characters, adding personality and charm to the roster. The character quickly became a fan favorite, with players appreciating the quirky inclusion and the backstory that makes Monoco feel even more special. As part of the game’s diverse cast, Monoco adds to the rich tapestry of personalities that define the game, alongside other notable characters like Esquie, who has become a hot favorite among fans, sparking demand for a plushie.

Sandfall Interactive’s Playful Naming Conventions

Monoco’s name isn’t the only clever choice made by Sandfall Interactive. Many of the game’s other characters also feature names with witty references or puns, creating a playful connection between the in-game world and real-life inspirations.

For instance, Clair Obscur features Petank, a character inspired by the French game Pétanque, where players throw metal balls, mirroring Petank’s in-game attack style. Another fun character, Sakapatate, derives its name from the French phrase “sac à patate,” a reference to carrying something (or someone) over your shoulder, similar to the way the character is depicted in the game. Additionally, Esquie’s name is likely a nod to the French philosopher Montesquieu, a clever homage to a figure who made significant contributions to political philosophy—fitting for a character that plays a central role in the game’s unfolding story.

A Love for Games (And a Good Dog)

As for Monoco the dog, they have a couple of favorite games that give insight into their personality. According to the Sandfall team, Monoco’s top picks are Eating Wood, a 2018 Game of the Year contender, and Chasing Broomsticks, a cult favorite from 2007 that garnered mixed reviews but has developed a loyal following over the years. It’s clear that Monoco has a refined taste in games, making the dog an even more endearing character in the studio’s history.

Conclusion

The inclusion of Monoco in Clair Obscur: Expedition 33 is just one of the many ways Sandfall Interactive has infused personal touches into their game. From clever pun-based character names to the tribute to their office dog, it’s evident that the team’s creativity extends far beyond the development process. As the game continues to win over fans, the heartfelt nod to Monoco the dog only adds to the charm of Clair Obscur’s vibrant world.

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