The Art of Warhammer Video Games Celebrates 30 Years of Grimdark Glory

Warhammer

For fans of strategy, lore, and the brutal beauty of Warhammer, there’s a new must-have book heading to shelves. Titled The Art of Warhammer Video Games, this 208-page visual and written retrospective promises a deep dive into the gritty legacy of Warhammer video games—spanning three decades of digital warfare, dark fantasy, and science fiction chaos.

Published by Dorling Kindersley (an imprint of Penguin), the book is authored by Andy Hall, a long-time writer and creative behind several major Warhammer titles including Total War: Warhammer, Vermintide, Warhammer Quest, and Space Marine. Hall brings both insider experience and veteran fandom to the project, having played nearly every Warhammer game since the early '90s.

A Journey Through the Digital Realms of Warhammer

The Art of Warhammer Video Games isn’t just an art book—it’s a rich, curated journey across decades of Warhammer's evolution in gaming. From the pixelated corridors of the original Space Hulk on the Commodore Amiga to the high-octane fury of Space Marine 2, the book captures key moments and titles that defined Warhammer’s digital presence.

Expect to find behind-the-scenes commentary, development insights, and—most excitingly—never-before-seen concept art and promotional pieces. The selection includes iconic titles like Dawn of War, Blood Bowl, Mechanicus, Total War: Warhammer, Boltgun, and Rogue Trader, as well as newer additions like Age of Sigmar: Realms of Ruin and the mobile strategy game Tacticus.

More Than Just Pretty Pictures

According to DK’s official listing, the book features more than just striking visuals. Readers can expect over 20,000 words of written insight, offering context, lore connections, design challenges, and commentary from developers and artists who helped shape these virtual battlegrounds. It’s part history, part tribute, and part art showcase—a perfect blend for longtime fans and newcomers alike.

Andy Hall himself has called the process “surprisingly easy” thanks to his deep connection to the subject matter. Having worked on many of these games firsthand, he guides readers through the highs and lows of the Warhammer video game universe with an authentic voice.

A Collector’s Dream

With its polished design and high-quality art prints, The Art of Warhammer Video Games looks to be a perfect addition to any Warhammer fan’s bookshelf. Whether you're into the gothic grandeur of Warhammer 40,000 or the mythic chaos of Age of Sigmar, this book is set to be a visual treasure trove.

There’s even hope among fans that the book will include content from the now-defunct Warhammer Online: Age of Reckoning MMO—a title with a rich artistic legacy and an elusive original artbook.

Release Date and Availability

The Art of Warhammer Video Games is scheduled for release on November 11, and is currently available for preorder through Amazon and major book retailers. It will be launched alongside two companion titles:

  • Warhammer 40,000 Character Encyclopedia

  • Words of War: The Miniature Book of Space Marine Quotes (described by fans as “The Little Book of Calm for heretics”)

Whether you’re a digital general, a lore-loving librarian, or just a fan of stunning game art, this release is shaping up to be one of the year’s best collector’s items.

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