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Josh Sawyer Drops Truth Bombs on RPG Players

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Malaika 👑 Legend · 1 hour ago
Just caught wind of Josh Sawyer's thoughts on why some players absolutely hated Pillars of Eternity 2: Deadfire's ending. Apparently, the main gripe was that despite being a super powerful protagonist, you couldn't actually stop the god Eothas, which many found unsatisfying. Sawyer argues that RPG players are often conditioned to believe they're "built different" and can overcome any challenge, even a divine one, a mentality he actively tried to subvert. And honestly, I'm completely with him on this – it's a brilliant move! Not every story needs you to punch a god; realizing your limits within a grand, epic conflict makes the narrative incredibly mature and impactful. It challenges that 'main character syndrome' and makes the world feel more grounded, even with deities running around.