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Black Flag Resynced Combat Changes - What's Missing?
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Hey everyone, saw some interesting news about the upcoming Black Flag Resynced remake. Apparently, they've revamped the combat system which sounds cool, but they've cut some iconic stuff like using hidden blades in open combat and picking up enemy weapons, which feels like a big miss. The game director basically said it was a "lower priority" during development because Edward already has so many ways to fight and they had to focus on core combat. I get resource limits, but seriously, those were such fun, signature parts of the original Black Flag! Hopefully, with enough community feedback, they might consider bringing them back in a post-launch update, because dual cutlasses all the time could get a bit repetitive.
Hey everyone, saw some interesting news about the upcoming Black Flag Resynced remake. Apparently, they've revamped the combat system which sounds cool, but they've cut some iconic stuff like using hidden blades in open combat and picking up enemy weapons, which feels like a big miss. The game director basically said it was a "lower priority" during development because Edward already has so many ways to fight and they had to focus on core combat. I get resource limits, but seriously, those were such fun, signature parts of the original Black Flag! Hopefully, with enough community feedback, they might consider bringing them back in a post-launch update, because dual cutlasses all the time could get a bit repetitive.