The Legendary Rise of Doom: More Popular Than Windows in the ’90s!
Ah, the golden days of the ’90s! For gamers, one name stands above the rest: Doom. This iconic title didn’t just redefine the gaming landscape; it became a cultural phenomenon. Remember those times when players were determined to install Doom on every imaginable device? From calculators to pregnancy tests, it seemed there was no stopping this game. But here’s a nugget of history that may just blow your mind: back in 1995, Doom was installed on more PCs than Microsoft Windows itself!
This intriguing piece of trivia comes straight from a stroll down memory lane, specifically an old interview with the legendary John Carmack from id Software, published in 2008. Reflecting on the early days of gaming, he shared how Microsoft conducted a study revealing that Doom had more installations than Windows 3.1. Carmack mused about the peculiar value of having a game widely recognized yet not directly generating revenue, suggesting it was a unique situation for a budding company.
Now, you might think that having more installs than Windows sounds monumental, and it truly was—especially considering this was before the launch of Windows 95, which hit the market in August 1995 and changed everything. Back then, personal computers were becoming increasingly common, yet Microsoft only sold around 10 million copies of Windows 3.0 from 1990 to 1992, with an additional three million copies of Windows 3.1 flying off the shelves in its first three months.
Fast forward to a 1996 interview with id Software president Jay Wilbur, who claimed that the shareware version of Doom had been downloaded an astounding 20 million times. This figure paints a clear picture of Doom’s dominance in the gaming world, showcasing how it overshadowed Windows in popularity!
In an interesting twist, Gabe Newell, the founder of Valve, added more context to this discussion in a 2013 interview. He mentioned that during the early ’90s, Microsoft was curious about actual usage statistics and commissioned a comprehensive study. Surprisingly, they discovered that users were more interested in gaming and, well, other adult content rather than just business applications. According to Newell, this led to the realization that Windows was installed on around 30 million PCs in the U.S. at that time—and yes, Doom was the number one game!
Now, this raises a lot of questions. If Newell’s memory of the study is accurate, it suggests that Doom was indeed installed on more than 30 million PCs. This figure is higher than Wilbur’s 20 million claim from 1996, indicating that Doom’s popularity might have been underreported over the years. So, just how many players were enjoying this legendary game? Could it be that countless copies were shared among friends, passed around on floppy disks, or even pirated in those early days?
Wilbur commented in a 1995 interview that Doom was present on “at least 15 million computers worldwide,” a figure that has become somewhat of a benchmark in gaming history. However, with Newell’s insights, we’re left pondering whether we’ve been underestimating Doom’s reach all along.
With such significant discrepancies, it’s no wonder that Bill Gates was thrilled when Doom was ported to Windows 95, even making a memorable promotional appearance with a trench coat and a shotgun! It seems that the legacy of Doom continues to echo through the halls of gaming history, reminding us of its monumental impact on the industry.