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Remembering Satoru Iwata: A Leader Who Valued Employees Over Profits

July 15, 2026 JauntyM 1
Remembering Satoru Iwata: A Leader Who Valued Employees Over Profits

Satoru Iwata is a name that resonates with gamers worldwide, and his influence as Nintendo’s president continues to shine brightly, even years after his passing in 2015. He guided Nintendo through the massive successes of the Wii and DS, but it’s his leadership during tougher times with the Wii U and 3DS that really left a mark on the industry.

In an age when many gaming companies are facing downsizing and mass layoffs, Iwata took a notably different route. Back in 2011, after disappointing financial results following the 3DS launch, he made headlines by voluntarily reducing his salary by 50%. Other executives joined in with smaller pay cuts, yet Nintendo chose not to let go of any employees, even as they faced three years of losses from both the 3DS and Wii U.

In a 2013 investor meeting, when questioned about why Nintendo wasn’t restructuring despite financial challenges, Iwata shared his perspective: “If we reduce the number of employees for better short-term financial results, employee morale will decrease.” He believed that employees working under the fear of layoffs wouldn’t be able to create outstanding software. A sentiment that rings true today, as the gaming landscape continues to see layoffs at big publishers.

Iwata further pointed out that while some companies might opt for restructuring to improve financial performance, he firmly believed in the value each employee brings to the table. He argued that instead of cutting staff, Nintendo should focus on trimming unnecessary expenses and boosting operational efficiency, a strategy that seems to remain intact even after his death.

It’s important to note that Japan’s labor laws make it significantly more difficult for companies to lay off workers compared to the more flexible regulations in the US and other Western nations. This isn’t to say Nintendo is perfect; they have their share of challenges. However, Iwata’s compassionate approach to the human impact of layoffs is a refreshing reminder in an industry that too often prioritizes profits over people.

Looking back, Iwata once predicted that it would take “20 years or so” for digital game purchases to become the norm. It’s clear that his insights extended far beyond business strategies, reflecting a deep understanding of both the market and the people within it.

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