Forums
Microsoft’s Layoffs Hit Id Software Hard
0
The recent news about id Software being decimated by Microsoft layoffs is absolutely gut-wrenching. Losing 136 roles at such a revered studio is a slap in the face to the legacy of Doom and the countless players who cherish its innovations. It feels surreal that a powerhouse like Microsoft would reduce a team that’s been at the forefront of FPS gaming to a mere "support studio." Derek Best's comments about the mass exodus of talent and the potential relegation to using Unreal Engine instead of advancing idTech is troubling. This isn't just a corporate restructuring—it's a crushing blow to creativity in gaming, and it's infuriating to see such talent and hard work thrown away like this. I sincerely hope the remaining team members can rally and continue the essence of what makes id Software great.
The recent news about id Software being decimated by Microsoft layoffs is absolutely gut-wrenching. Losing 136 roles at such a revered studio is a slap in the face to the legacy of Doom and the countless players who cherish its innovations. It feels surreal that a powerhouse like Microsoft would reduce a team that’s been at the forefront of FPS gaming to a mere "support studio." Derek Best's comments about the mass exodus of talent and the potential relegation to using Unreal Engine instead of advancing idTech is troubling. This isn't just a corporate restructuring—it's a crushing blow to creativity in gaming, and it's infuriating to see such talent and hard work thrown away like this. I sincerely hope the remaining team members can rally and continue the essence of what makes id Software great.