Most escape-room games on phones are the same idea over and over: find the key, tap the lock, next room. Escape the Screen turns every room into something that fights back.
A small mint block is trapped inside your phone, and you have 150 trick rooms to get him out. Each room is a containment protocol with its own rules: a giant eye that seals the walls while it watches, a hand that slaps him back from the edge, a vacuum, a broom, a ruler that measures every move, a clock that runs faster the faster he goes. Every room has exactly one weakness. Find it, and he's out... into the next room.
150 hand-made rooms, each its own puzzle
10 strange worlds: a lab, a playroom, a storybook, clay, blueprints, ink, an old TV, a dream, a desktop, and impossible geometry
The game fights back: error boxes, pause menus, even the credits
A mystery with a real ending: who built the rooms, and where is he going?
Simple controls: swipe, hold, tap, double-tap. The rooms are the hard part
Plays offline, no account
All 150 rooms and the ending are free, with a few ads between worlds (never in the middle of a puzzle). One purchase, Full Escape, removes the ads and unlocks Anomaly Mode, the Daily Anomaly and level select.
<p>Most escape-room games on phones are the same idea over and over: find the key, tap the lock, next room. Escape the Screen turns every room into something that fights back.</p><p>A small mint block is trapped inside your phone, and you have 150 trick rooms to get him out. Each room is a containment protocol with its own rules: a giant eye that seals the walls while it watches, a hand that slaps him back from the edge, a vacuum, a broom, a ruler that measures every move, a clock that runs faster the faster he goes. Every room has exactly one weakness. Find it, and he's out... into the next room.</p><ul><li><strong>150 hand-made rooms</strong>, each its own puzzle</li><li><strong>10 strange worlds</strong>: a lab, a playroom, a storybook, clay, blueprints, ink, an old TV, a dream, a desktop, and impossible geometry</li><li><strong>The game fights back</strong>: error boxes, pause menus, even the credits</li><li><strong>A mystery with a real ending</strong>: who built the rooms, and where is he going?</li><li><strong>Simple controls</strong>: swipe, hold, tap, double-tap. The rooms are the hard part</li><li><strong>Plays offline</strong>, no account</li></ul><p>All 150 rooms and the ending are free, with a few ads between worlds (never in the middle of a puzzle). One purchase, Full Escape, removes the ads and unlocks Anomaly Mode, the Daily Anomaly and level select.</p><p>Android: <a href="https://play.google.com/store/apps/details?id=com.jauntym.escapethescreen" target="_blank" rel="noopener">Get it on Google Play</a></p><p>iPhone: <a href="https://apps.apple.com/app/id6819066016" target="_blank" rel="noopener">Download on the App Store</a></p><p>Which room got you stuck longest?</p>
Most escape-room games on phones are the same idea over and over: find the key, tap the lock, next room. Escape the Screen turns every room into something that fights back.
A small mint block is trapped inside your phone, and you have 150 trick rooms to get him out. Each room is a containment protocol with its own rules: a giant eye that seals the walls while it watches, a hand that slaps him back from the edge, a vacuum, a broom, a ruler that measures every move, a clock that runs faster the faster he goes. Every room has exactly one weakness. Find it, and he's out... into the next room.
All 150 rooms and the ending are free, with a few ads between worlds (never in the middle of a puzzle). One purchase, Full Escape, removes the ads and unlocks Anomaly Mode, the Daily Anomaly and level select.
Android: Get it on Google Play
iPhone: Download on the App Store
Which room got you stuck longest?