Palworld Blasts Off with 72 New Pals! Your Ultimate Guide to Catching Them All
Alright, fellow Pal Tamers! Get ready to dive back into the wild world of Palpagos because a massive update has just dropped for Palworld, bringing an incredible 72 brand-new Pals to the game! That’s right, your Paldeck is about to get a whole lot fuller, and there’s a massive expanded map, including the mysterious World Tree region, just waiting to be explored.
Finding all these new critters across an even bigger map can feel like a daunting task, but don’t sweat it! We’ve put together this ultimate guide to help you pinpoint exactly where these fresh faces are hiding. Whether you’re a seasoned explorer or just starting your journey, consider this your essential roadmap to becoming a master Pal collector.
Essential Tips Before You Hunt
Before you charge headfirst into the wilderness, here are a few pro-tips to make your Pal-catching expedition smoother and more rewarding:
- Catch ‘Em All (Five Times!): For every new Pal you encounter, try to catch at least five of them. This isn’t just for bragging rights; you’ll snag bonus XP and valuable Mimog Effigies, which are crucial for enhancing your capture power!
- Gentle Touch for a Clean Catch: Nobody likes accidentally knocking out a rare Pal. Equip your Pal Tamer’s Glasses, a Ring of Mercy, or bring along a Pal with the “Mercy Hit” skill. These ensure wild Pals won’t drop below 1 HP, giving you ample opportunity to throw those Pal Spheres.
- Sphere Hoarder: Seriously, you can never have enough Pal Spheres. Between catching multiples for XP bonuses, farming for better passives, or just plain missing, you’ll burn through them faster than you think. Keep crafting and stocking up on all tiers of spheres!
Your Regional Rundown: Where to Find Every New Pal
We’ve broken down the new Pals by region, giving you a clear idea of where to focus your efforts. Remember, while we’re highlighting the most common spots, some Pals like to roam, and you might find them in other areas too. The level recommendations are general guidelines for the region, so stay alert for any tough boss Pals nearby!
Windswept Hills and Moonless Shore (Early Game Adventures)
Kicking things off in the familiar starting zones, gradually heading north from the Plateau of Beginnings will lead you to your first batch of new Pals. Keep an eye out for Pupperai (No. 013), a trusty Ground-type with the “Best Boy” skill. You’ll also quickly encounter Clovee (No. 014), a charming Grass/Neutral Pal sporting “Happy Clover.” As you venture towards the Autumn Rocks, the fiery Tanzee Ignis (No. 23b), a Fire-type with “Chipper Chimp Gunfire,” and the shadowy Wispaw (No. 050), a Dark-type with “Death-Cheating Feline” (who conveniently spawns at night and can also be found in Marsh Island and The World Tree), will be waiting. Don’t forget to scan the waters for Amione (No. 047), a Water-type with “Magical Twin Powers” (also in Sunreach), and in Moonless Shore, you’ll encounter plenty of Muffly (No. 059), an Ice-type with “Fluffy Flutterer” (also available in Sunreach). These early game Pals are perfect for players level 1-30.
Bamboo Groves and Twilight Dunes (Mid-Game Challenges)
The lush Bamboo Groves offer a relatively easy hunt for a couple of new Pals. You’ll likely catch the energetic Electric-type Puffolt (No. 062), featuring “Crackle Booster” (and also found in Sunreach), and the Grass-type Elgrove (No. 081), with “Mother Nature’s Menace” (who also roams Wildlife Sanctuary No. 1). Their spawn areas often overlap, making them easy to find together. Venturing into the scorching Twilight Dunes, however, demands more caution. Here, along the sandy beaches, you’ll discover the Water-type Skutlass (No. 128), known for “Fish Fillet” (and also found in Sunreach). Be warned, the desert hosts Pals well over level 30, so make sure you’re geared up for a fight! These areas are generally recommended for levels 20-35.
Frostbound Mountains and Verdant Brook (Chilly Adventures)
Time to bundle up! In the Verdant Brook, the Grass-type Leafan (No. 090), with “Passion of the Flower Spirit” (also found in Sunreach), is a relatively straightforward catch. But for Snugloo (No. 133), an Ice-type with “Invisible Eye,” you’ll need to brave the Frostbound Mountains. Make sure you’ve crafted some cold-weather gear before heading into these frosty peaks. While these new Pals aren’t overly difficult, the older, more powerful Pals lurking in these regions (levels 25-35) might pose a greater threat.
Mount Obsidian (Volcanic Explorations)
After the cold, warm up in the volcanic Mount Obsidian! Here, you’ll find the impressive dual-type Fire/Ground Pal, Moldron (No. 105). This Pal, boasting “Magma Overload,” is a formidable addition to your team and can also be spotted in Bicornis Islet. This fiery region is best tackled by players levels 35-45.
Desiccated Dunes and Islets (Desert Dwellers & Island Hopping)
The vast Desiccated Dunes and its surrounding islets are home to several unique new Pals for players level 30-40. Look for the Grass-type Needoll (No. 100), with “Hug Me Please” (also found in Scouring Islet). The Dark/Ground-type Gildra (No. 120), wielding “Resurrection,” is another dune dweller. The Ground-type Sekhmet (No. 140), the “Desert Empress” (also in Sandstone Gate Islet), and the sturdy Ground-type Tetroise (No. 142), known for “Masonry Archelon,” complete the desert’s new lineup. Over on Flamepulse Islet, you’ll discover the unique Water/Fire-type Skutlass Ignis (No. 128b), offering “Seared Fish Fillet” (and found near The World Tree), alongside the Ground-type Pierdon (No. 131), with “Power Stone.”
Wildlife Sanctuary No. 3 and Islet of Circular Ruins (Protected Havens)
For those daring enough to visit the Wildlife Sanctuary No. 3 and the Islet of Circular Ruins, you’ll be rewarded with two fascinating new Grass-type Pals. The carnivorous Carnibora (No. 136), with its “Entangling Tongue,” and the mysterious Nitemary Botan (No. 148b), featuring “Soul Binder,” await trainers in these protected zones.
Astral Mountains (High Altitude Catches)
Prepare for high-altitude adventures in the Astral Mountains, recommended for levels 40-55. Here, you can snag the Ice-type Rayhound Cryst (No. 098b), a “Snow Shepard” (also found in The World Tree). You’ll also encounter the Ground/Grass-type Dualith (No. 138), capable of “Forest Laser” (and also seen near The World Tree).
Sakurajima and Suncrest Islet (Far East Finds)
Journey to the far eastern lands of Sakurajima and Suncrest Islet for some powerful new Pals, ideal for players levels 45-60. In Sakurajima, the Ground-type Bulldosu (No. 156), with “Yokozuna’s Presence,” stands proud. On Suncrest Islet, you’ll find the Ground-type Woolipop Terra (No. 39b), featuring “Bitter Pop,” and the Ice/Water-type Polapup Terra (No. 072), the “Rider of the Snowy Mountain.”
Feybreak Islets (Challenging Encounters)
These islets – Sandstone Gate, Glacial Memento, and Bicornis – are for high-level trainers, recommended for levels 60-70. Here, you’ll face the Electric/Ground-type Prixter Lux (No. 141b), with “Scorpion Longwave.” Also look for the Dark/Ice-type Smokie Cryst (No. 149b), known for “Cryo Instincts,” and the Fire-type Knocklem Ignis (No. 159b), an “Iron Guardian Mode” Pal (also found in The World Tree).
Sunreach Sky Islands (Floating Wonders)
Ascend to the breathtaking Sunreach Sky Islands, a challenging area for levels 65-70, where a host of unique Pals float among the clouds. Among them are the Water/Neutral-type Gloopie Primo (No. 048b), the “Cephalo-Princess,” and the Ice-type Pierdon Cryst (No. 131b), with “Power Crystal.” You’ll also find the Neutral-type Valentail (No. 162), known for “Big Stretch,” and the Electric-type Snock (No. 163), with “Charging Shell.” The Grass-type Souffline (No. 164), a “Fuzzy Fairy,” and the Ground-type Lapiron (No. 165), “Friend of Earth,” also call these skies home. Look for the Dark-type Hoodle (No. 166), a “Void-Dweller,” and the Electric-type Slowatt (No. 167), with “Chillswitch.” The mysterious Dark-type Bakemi (No. 168), offering “Grinning Death,” and the Water-type Solmora (No. 169), a “Charming Fish,” are here too. A rarer variant, the Water/Electric-type Solmora Lux (No. 169b), with “Shocking Fish,” can also be found (and near The World Tree). Rounding out this sky-high collection are the Neutral-type Lapure (No. 170), with “Long-Sleeved Hurray,” the Dragon/Dark Boss Pal Eidrolon (No. 171), the “Liberated Pterosaur,” the Electric-type Dynamoff (No. 172), with “Electro-Massage Incubation,” the Grass-type Tropicaw (No. 173), capable of “Flower Dance,” and finally, the Grass/Water Boss Pal Ophydia (No. 175), the “Glorious Mist.”
The World Tree (The Ultimate Frontier)
The majestic and challenging World Tree region, with its Verdant Rootpath and Alluvion Lakefront, is for the most seasoned Pal Tamers, recommended for levels 75+. Here, you’ll uncover the Grass/Fire-type Petallia Ignis (No. 089b), with “Passion of the Flower Spirit,” and the Neutral-type Starryon Primo (No. 130b), a “Light Dancer.” The powerful Dragon/Water-type Shaolong (No. 192), the “Azure Sovereign,” also resides here. Within the Gilded City Ruins, Lacrymal Shoal, and Shinespore Root areas, you’ll find the Neutral-type Sibelyx Primo (No. 116b), featuring “Gilded Shroud,” and the Neutral-type Tetroise Primo (No. 142b), the “Stone-chaser Archelon.” Prepare to face the Dark Boss Pal Celesdir Noct (No. 157b), with “Blessing of Chaos,” and the Grass Boss Pal Mycora (No. 179), known for “Charming Spore.” The Dark/Fire-type Loomen (No. 180), with “Lantern Enchantment,” the Dark-type Wistella (No. 181), possessing “Hidden Dark Energy,” and the Dark/Neutral-type Solenne (No. 182), the “Untainted Maiden,” also roam these parts. Brace yourself for the Dragon/Ground Boss Pal Aegidron (No. 184), an “Indestructible Fortress,” and the Grass Boss Pal Silvance (No. 193), “Spore Stalwart.”
Further into the Dusty Ravine and Rotmist Root areas of The World Tree, more formidable Pals await. This includes the Dark/Fire-type Majex (No. 115), with “Phantasmal Arcana,” and the Electric/Ground-type Snock Lux (No. 163b), featuring “Grounding Shell.” You might also face the Dragon/Fire-type Eidrolon Ignis (No. 171b), the “Resentful Pterosaur,” and the Fire-type Flaracle (No. 174), with “Burning Future.” The Dark-type Roujay (No. 177), a “Dark-Nester” (also found in Lacrymal Shoal), and the Dark-type Venusa (No. 178), with “Snake’s Sagacity,” are also here. Finally, challenge the Fire Boss Pal Renjishi (No. 183), known for “Stage Combat,” and the Grass/Dark Boss Pal Dandilord (No. 194), the “Mist Stalwart.”
Boreal Summit (Frozen Heights)
In the icy expanse of the Boreal Summit, prepare for some chilling encounters. Here you’ll find the Ice-type Univolt Crys (No. 054b), a “Frigid Deity,” and the Ice-type Elgrove Cryst (No. 081b), “Father Winter’s Threat.” The Ice-type Beakon Cryst (No. 096b), with “Coldsnap,” also resides in these frozen lands. Be ready to take on the Ice/Ground Boss Pal Moldron Cryst (No. 105b), boasting “Ice Overload,” and the Ground/Dark-type Dualith Noct (No. 138b), capable of “Corruption Laser.”
Miscellaneous New Pals
- Dupin (No. 176): This tricky Fire-type Pal, known for “Trick-Loving Fluffle,” is a rare sight across every island, but your best bet for finding them is within the World Tree region.
- Panthalus (No. 203): A formidable Water-type Boss Pal, “Resonant Guardian,” Panthalus is a tough catch. You’ll need to capture this flying whale to enter the World Tree itself, so make sure you’re well-prepared for the fight!
- Astralym (No. 204): You’ll face Astralym as the final Boss of the World Tree region. However, like other Pals with human trainers, Astralym cannot be caught, nor does it drop an egg. For now, you’ll have to settle for its entry in your Palpedia!
There you have it, PakGamersHub community! A complete rundown of all 72 new Pals introduced in this epic Palworld update. Grab your best gear, stock up on Spheres, and prepare for countless hours of exploration and adventure. Good luck completing your Paldeck, and may your captures be legendary!