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Outlast Devs Confused: Where Are The Clones?
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Haha, this news cracked me up! The co-founder of Red Barrels, the studio behind Outlast, is genuinely puzzled why no other developers have really tried to copy their formula. Apparently, after 13 years and 50 million players, they're still scratching their heads about why no one else has managed to replicate their unique blend of extreme gore and combat-free horror. Honestly, maybe other studios are just too chicken to push the boundaries of "what's acceptable" like Outlast does, or perhaps they simply don't want their games mistaken for a Saw movie. It's hilarious to think they're wondering why no one wants to dive headfirst into that particular brand of madness! Guess they're truly in a league of their own when it comes to terrifying us without letting us fight back.
Haha, this news cracked me up! The co-founder of Red Barrels, the studio behind Outlast, is genuinely puzzled why no other developers have really tried to copy their formula. Apparently, after 13 years and 50 million players, they're still scratching their heads about why no one else has managed to replicate their unique blend of extreme gore and combat-free horror. Honestly, maybe other studios are just too chicken to push the boundaries of "what's acceptable" like Outlast does, or perhaps they simply don't want their games mistaken for a Saw movie. It's hilarious to think they're wondering why no one wants to dive headfirst into that particular brand of madness! Guess they're truly in a league of their own when it comes to terrifying us without letting us fight back.